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The image displays a scattered collection of "Ultimate Werewolf" role-playing game cards spread across a multi-colored carpet or rug, featuring sections of light green, yellow, and orange. The cards feature various illustrated characters, each representing a role within the game, rendered in a dark, fantasy art style.

Prominently visible characters include several menacing grey wolves for the "WEREWOLF" role, a woman with blue hair holding a glowing orb for the "SEER," and a man holding a beer mug for the "DRUNK." Other roles depicted or partially visible include "OLD HAG," "MASON," "PRENTICE SEER," "GUARD," "MINION," "MAD BOMBER," "CUB," and "VILLAGER." The disarray of the cards suggests they have either just been used, are being prepared for a game, or have been recently shuffled.

Numerous cards show text detailing their unique abilities and objectives. For example, "WEREWOLF" cards instruct players to "Each night, wake with the other Werewolves and choose a player to eliminate." The "SEER" card allows a player to "Each night choose a player to learn if he is a Villager or a Werewolf." The "DRUNK" card states, "You are a Villager until the 3rd night, when you sober up and learn your real role." Other cards include directives like "Find the Werewolves and eliminate them." Numbers such as "+1", "-3", "-5", "-6", "-7", "+2", "+3", "+4" are also visible, likely indicating point values or other game mechanics. The indoor setting, identified by the patterned rug, provides a casual backdrop for the game components.
kuda nil

Jun 3, 2026

Tangerang, Indonesia

Moment

Stake attention in this memory

suspense
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intrigue
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tension

The image displays a scattered collection of "Ultimate Werewolf" role-playing game cards spread across a multi-colored carpet or rug, featuring sections of light green, yellow, and orange. The cards feature various illustrated characters, each representing a role within the game, rendered in a dark, fantasy art style. Prominently visible characters include several menacing grey wolves for the "WEREWOLF" role, a woman with blue hair holding a glowing orb for the "SEER," and a man holding a beer mug for the "DRUNK." Other roles depicted or partially visible include "OLD HAG," "MASON," "PRENTICE SEER," "GUARD," "MINION," "MAD BOMBER," "CUB," and "VILLAGER." The disarray of the cards suggests they have either just been used, are being prepared for a game, or have been recently shuffled. Numerous cards show text detailing their unique abilities and objectives. For example, "WEREWOLF" cards instruct players to "Each night, wake with the other Werewolves and choose a player to eliminate." The "SEER" card allows a player to "Each night choose a player to learn if he is a Villager or a Werewolf." The "DRUNK" card states, "You are a Villager until the 3rd night, when you sober up and learn your real role." Other cards include directives like "Find the Werewolves and eliminate them." Numbers such as "+1", "-3", "-5", "-6", "-7", "+2", "+3", "+4" are also visible, likely indicating point values or other game mechanics. The indoor setting, identified by the patterned rug, provides a casual backdrop for the game components.

Symbol

33162

Volume

0

Creator

+$0.06

Revenue

+$0.00

TVL

$0.00

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1

sunkiss

Staked 17d ago
Redeemed 15d ago

$5.15 USD

+$0.04 USD

Fee: $0.03 (0.5%)

+0.8%

2

Rev Bot 🤖💰

Injected revenue 17d ago

Revenue bonus for the last stake.

+$0.13 USD

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kuda nil

Jun 3, 2026

Tangerang, Indonesia

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